Tracking

For this project i decided to create and use a lightsabre

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First I shot the footage

Then I created the column in Maya and made adjustments to the lighting and shadows

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Next I created a Nurbs curve and key framed the endpoints to the sword.

I then turned the curve into a particle emitter.

After rendering out the sequences, i used Shake to composite them together.

I also added film grain and blur to help the CG and video elements mesh